Once per real round.
See it in game.
Real gameplay and loadout captures from local sessions on Crash.
What changed.
- FRAGSChoose your utility.Buy a Frag for $50. Keep it next round if you survive without using it.
- CARSSmaller blast.A six-metre blast radius, with damage falling off with distance.
- OPTICSChoose your sights.Supported red dots are free when enabled for the match; otherwise they cost $100.
- WALLBANGSBuy protection.Up to two armor charges reduce wallbang damage. Snipers can buy an upgrade to bypass that protection on torso hits.
Earn it.
Earn cash each round, for kills and assists, and when your team plants or defuses. Cash carries within a half and resets at halftime.
Goes to whoever finishes it.
Once per victim.
For each teammate when your team plants or defuses.
Spend it.
Use the 20-second buy phase to choose upgrades. Your weapons, sidearm and tactical choice remain free.
Red dot
Free when enabled for the match; otherwise buy it for the M4, AK-47, MP5 or AK-74u each round.
Frag grenade
Buy a Frag, or keep an unused one by surviving the round.
Armor charge
Up to two charges. Each reduces an eligible penetrating bullet hit by 75%. Charges reset each round.
Suppressor
Buy for a supported primary or sidearm. Ownership resets each round.
Sniper armor penetration
M40A3/R700 upgrade: torso hits through cover bypass the extra armor reduction. Normal wall damage loss still applies.
Demolition
Reserve the Demolition slot until live-round death or halftime.
Top fragger? Pay it forward.
During the buy phase, send $50 to a teammate who is short for armor or utility.
An optional light economy on top of Promod. Current playtest rules; balance can change.
Get the launcher.
One click gets your game ready. The launcher finds your Steam COD4 installation and patches it, or downloads a fresh copy when none is detected. It checks your files before you play. Community matchmaking is being built alongside it.








